Project S.A.U
This project spanned over the course of ten weeks, in which I came up with a game idea and then proceeded to design its UI view. One of my main goals with it was to become fully comfortable in Illustrator, a software I hadn’t used up until then. It proved to be a great tool and I had lots of fun with it. However, it also took some time away from the project itself to learn something new, which meant I wasn’t able to finish everything I had planned. Despite this I’m happy with the result and had a good time along the way!
The game is a sci-fi, first person shooter exploration game, in which you play as a special kind of astronaut dubbed Space Angel Unit (S.A.U). These astronauts mine asteroids for highly valuable minerals, as well as protect them from any competition. As a SAU, you will have a number of tools to aid you, such as drones that can be given different commands (help with mining or fight enemies, for example). During the game you will traverse a vast space, find different outposts and use whatever tools you have to progress forward.